Jumper is the kind of movie that plays much better on video than it ever would in a theater. It's a modest, relatively unpretentious (as far as these things go) science fiction action film, and, with the lower expectations, distractions, and confines that come with home viewing, it achieves a half-shrug of success. Its primary virtue is one of scale; that is, Jumper focuses on one character and keeps its stakes tied directly to its protaganist. At no point in the film is the fate of the entire world in peril--indeed, Jumper refreshingly attributes such "savior of humanity" thinking to its villains--nor does the film's conflict gain resolution via a punching match between two superdudes who differ only in the color of their underoos. So, while the movie's storyline is formulaic (boy becomes man through understanding superpowers? REALLY?) and the acting is shallow at best, I was pleased that this film knew exactly what it was about and scaled its running time to an appropriate 90 minutes. That's backhanded praise, to be sure, but it's a relief to see a film of this nature that is as light on its feet as Jumper.
Not that the film is all that great. The main character, played by Hayden Christensen (he doesn't ruin the movie), has the ability to open wormholes (or whatever), allowing him to jump to any location he wishes. He discovers this super power as a teenager and uses it to flee from his abusive home in a small town to the big city. Once free, he learns how to control his jumping and robs a bank by jumping into the vault, setting himself up (financially, at least) for life. The character lives an easy life, jumping around the world to exotic locales while scoring with the local women and supplementing his income with further robberies. Even though he ignores whatever impulse he might have to use this power for selfless acts, it's clear he's the hero as he's guilt-laden enough to leave IOUs at the scene of the crime, and, you know, the casual sex is made acceptable by showing it as joyless. He's still pining for the girl from high school that he left behind. These are easy, pat answers to making this criminal philanderer an engaging hero, and I wished that the film had embraced the protaganist's hedonism in a more honest, delighted way. It's not as if audiences won't embrace a pleasure-seeking antihero who learns hard lessons (oh, hello Iron Man). The longing for the high school sweetheart, in particular, set my teeth a-grinding, since this fellow has gone all around the world but still can't see what a dullard she is. Love is oblivious, I guess, but dramatic action shouldn't be.
A bigger problem with the film are the villains. Represented by an unsurprising, growling Samuel L. Jackson, they call themselves "Paladins" and, for reasons that are never compellingly explicated, they track and kill jumpers like Christensen. The reasoning, it would seem, is that they believe all Jumpers will go bad, and human beings are not socially or morally equipped to handle the responsibility of this great power. This is a nice flip-flop of the usual comic book movie paradigm (the usual film would have featured the Paladin tracking the Jumper) but not much is done with it. Jackson screams, "There are consequences to your actions!" at Christensen in one scene, but, really, what consequences he's talking about aren't explicated at all. It sounds like he's talking about more than just the victims of a bank robbery, but whatever it is, the movie's too coy to tell. This coyness about the mythology of the movie's superhumans (and the normies who chase them) runs throughout, and it's both a boon and a weakness by the end. It's all intriguing enough at first, but after a while, with no answers, it just makes everyone seem as if they're jumping around and shouting at each other for no reason.
Still, if you're willing to overlook these (glaring, I'll admit) flaws, Jumper has some charm. As mentioned, it's well-paced, moving efficiently through its plot, never lingering too long on the angst of its characters. Furthermore, I confess, I found the "Jumping" visual and sound effects to be endlessly delightful; they're simple and elegant, moving the jumping characters out of the visual space with a minimum of bombast, but with plenty of real-world kick to them--the world around the transporting character reacts to the disruption. I've grown so sick of arbitrary, loud effects that defy any semblence of real-world viability, that these well-considered treatments of the magical elements of the movie's premise were nearly enough to win me over single-handedly. And, truth be told, there's a fun fight and chase between two superdudes about 2/3 of the way through. Christensen and another jumper hop from place to place, hurtle objects from one space into another, and lead the other into spacetime-related traps. It's inventive and comes to a satisfying conclusion, the stakes are clear and personal, and the editing and staging are top-notch.
Around the time of this chase, I realized that I was enjoying Jumper the same way I enjoy certain B-movies from the past. I took the stilted acting and obvious plotting as a given; it's clear enough early on that there will be no relief from these things, after all. But for all its problems, there's an honest-to-God beating heart behind this movie and, even with all the sci-fi hokum, it's plainly presented with a minimum of show-off artistry. All of these observations are, of course, born of the lazy eye with which I watched the film. But if ever a movie was made to satisfy the viewer while watching TBS on a rainy Sunday afternoon, it's Jumper. Take that how you will.
Wednesday, June 11, 2008
Jumper
Friday, December 16, 2005
Day 77: Jabberwocky
Terry Gilliam's first solo work as a director is untidy as hell, pitched as a farce, but only sporadically funny. Most of the jokes fall flat and, since the movie's so giddy, it comes off as loud, obnoxious, and overlong. The movie's not entirely unwelcome though. As a whole, it doesn't come through, but it's clever in fits and starts and, though the hit or miss ratio is weighted heavily to the misses, the hits are sharp.
The basis for the film is to pit romantic notions of the Dark Ages with the very unromantic reality of the time. As such, the movie spends a lot of time wallowing in the filth of the age, exploring the festering, crumbling, and bloodstained world. Though this exploration is sometimes delightful (I enjoyed the inclusion of the ways characters went to the bathroom), it's often didactic in tone. The whole purpose of the film is to point out how rotten everything was, exposing the lie found in the myths and legends about the age, which is cute at first but quickly becomes tiresome as it hits this same note over and over again with very little variation.
The Lewis Carroll poem is included in the film, but its purpose never seems clear. It's shoved into moments when it's fitting and dropped for the rest of the film. I'm aware that it's a short poem, but its use here is awkward at best. Also awkward are the anachronistic jokes, like a character beaming with pride after mentioning that he'd traveled two miles. Again, this is cute but hardly noteworthy and, frankly, pretty easy.
Jabberwocky plays like a more cohesive, coherent version of Monty Python and the Holy Grail. It's less jokey than its predecessor and treats the story of its main character with a certain amount of seriousness. However, it also attempts to tap into the same anarchic spirit of the Python film and is unsuccessful at this for the most part. The feverish pacing remains, but the stabs at absurdity fall flat. Performances that seem as if they were modeled on the Pythons absent from the film don't help, either.
Nevertheless, Python Michael Palin acquits himself rather well as a silly leading man and Max Wall puts in a funny performance as King Bruno the Questionable, delighted at bloodshed, blustering at the small problems in his kingdom, and overlooking the important issues. The film also has a great forced marriage scene and an incompetent knight out to slay a monster who, when faced with a band of rogues, can only ask, "Monster? Where monster?" These are highlights, but they're shoved into an overwrought film that's too silly and pleased with itself for its own good. And, worse, the timing is all off. Each joke is paced just a hair too slowly, telegraphing the punchline in a most unfunny way.
Saturday, October 29, 2005
Day 29: Jesus Christ Vampire Hunter
Jesus Christ: If I'm not back in five minutes, call the Pope.
Jesus Christ Vampire Hunter is like a good novelty song you might hear on Dr. Demento. It’s roughly made and a little obvious, but it’s genuinely funny and makes up for its shortcomings with a ham-fisted enthusiasm. It’s less religious satire and more a parody of inane kung-fu and action movie conceits in the same spirit as Team America or a lesser episode of The Simpsons, giving Jesus the action movie hero role and teaming him up with some very likable companions. The overall quality of the movie exists somewhere between a decent student film and a bad Roger Corman film, but the writing is sharp enough, the use of locations is great, and the tone is spirited enough that none of this matters. I was genuinely engaged by the film and stopped looking at the clock to see how much longer the movie would be playing at about the halfway point. That means, judging it on this scale, the movie worked better for me than Hell Comes to Frogtown.
It reminds me of watching King Kong vs. Godzilla when I was 8. All I wanted to see was King Kong and Godzilla fight and, well, they did. They fought a couple of times and, so, the movie worked for me. What I want out of Jesus Christ: Vampire Hunter is to see Jesus slay vampires and that’s here in spades. When he fights scores of atheists, that’s just gravy, as is the song and dance number when he arrives in the city. Throw in a Mexican wrestler as his sidekick, a spot-on parody score, and the movie ending with a Journey-esque song with lyrics that sum up the plot, and you’ve got a nice dish with gravy, two scoops of ice cream, and a cherry on top. So tasty.
Special mention goes to the moment when Jesus is seen, apparently, fighting two baddies in two separate locations at once. When one of the characters asks Jesus how he can be in both places at the same time, Jesus replies, “I’m everywhere.”